Road to Nowhere
Nov. 2nd, 2007 11:06 pmKnow what I did on my lunch break today? I made a character for Deadlands: Hell on Earth. That was a good use of my time. I'll go over my work tomorrow morning and post the character to the rest of the play-by-post group, and hopefully we'll get that game underway real soon.
The Deadlands lines all appealed to me, but HoE was far and away my favorite. I've been interested in post-apocalyptic stories and settings since I was very young, thanks mostly to John Christopher's White Mountains books. With HoE, I get a post-apoc horror Western, shot full of craziness and opportunity for genuine world-saving and all the other good stuff I want out of a game.
The original Weird West setting for the Deadlands line spawned a pair of crossovers with other game lines. Early on, there was a jaunt into the Cthulhu Mythos, followed by a trip from the Weird West to the Savage West of, no kidding, White Wolf's Werewolf: Wild West. The latter was possibly the single best thing to come out of the W:WW run.
The Deadlands lines all appealed to me, but HoE was far and away my favorite. I've been interested in post-apocalyptic stories and settings since I was very young, thanks mostly to John Christopher's White Mountains books. With HoE, I get a post-apoc horror Western, shot full of craziness and opportunity for genuine world-saving and all the other good stuff I want out of a game.
The original Weird West setting for the Deadlands line spawned a pair of crossovers with other game lines. Early on, there was a jaunt into the Cthulhu Mythos, followed by a trip from the Weird West to the Savage West of, no kidding, White Wolf's Werewolf: Wild West. The latter was possibly the single best thing to come out of the W:WW run.