Sep. 17th, 2017

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Since starting the rewatch of Battlestar Galactica (2004 edition) and catching a few episodes of the original on one of the local digital side-channels, I've been thinking about the role of religion and/or faith in my gaming and related writing.

I'm, for sake of labeling, a post-Christian atheist. I grew up in a pretty mainstream rural Methodist church, and was somewhat involved in youth groups and things like that, but never really wanted to be warming a pew on Sunday mornings (evenings, at Wednesday night prayer meetings, revivals, you see where I'm going). To be honest, I think I learned more about being good and doing right from episodes of Star Trek on WAVE-3 than I did from most of the preaching I was exposed to - I sure enjoyed them more and loved Sunday mornings when I didn't have to go to church.

I remember a Palladium Fantasy game in high school, where the PCs were crusader-missionaries, spreading their faith by example and at the point of the sword. There was a World of Darkness game in the mid-90s, with the PCs caught up, indirectly, in angelic and demonic machinations. My D&D 3 historian/lawman/wizard was devoted to his goddess, if occasionally angry with her, and cared little for the beliefs of others. Currently, my Pulp Cthulhu investigator was raised a Quaker, left that belief for something between non-specific Protestantism and agnosticism, saw some weird shit while part of the occupation of Haiti, and is now confronting Yig's cultists. My CP2020 solo was a lapsed Catholic, more so in stories I wrote about him than in play.
In my current Star Wars game, there's no real discussion of religion, outside of the Force.

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