tracker7: (Cranky)
[personal profile] tracker7
Shrine of the Mall Ninja

Found this linked from William Gibson's site.  Swear to God.

The day after I get a new gun pamphlet for Spycraft.

Re: Wow.

Date: 2008-05-23 05:51 pm (UTC)
From: [identity profile] tracker7.livejournal.com
Already, the D&D players around here are splitting into the 4th Edition/3.5 Edition/Pathfinder/Something Else factions. It doesn't directly affect me, as I'm not too much on the kind of fantasy gaming D&D's geared towards, but when it comes time to round up new players, and I run up against the "D&D of my flavor, or nothing" folks, I want to scream.

I, for one, will shop more confidently, knowing that there are golf-cart-mounted hard men with stupidly-powerful firearms patrolling the grounds, waiting for someone to boost a packet of Gummi Bears from the candy store.

Re: Wow.

Date: 2008-05-23 05:52 pm (UTC)
From: [identity profile] he-who-hunts.livejournal.com
Damn skippy, comrade.

And yeah, I'm willing to play anything, I only ask players attempt to be of like mind.

Re: Wow.

Date: 2008-05-23 10:09 pm (UTC)
From: [identity profile] tracker7.livejournal.com
There are only a very few games I just flat won't play. Rifts and Vampire top that short list.

Now, player types to avoid, that's a whole other thing.

Re: Wow.

Date: 2008-05-23 10:30 pm (UTC)
tegyrius: (AEG Spycraft)
From: [personal profile] tegyrius
Hey, you played in a Vampire game once. I even like to think it didn't suck.

Fangbangers

Date: 2008-05-23 10:46 pm (UTC)
From: [identity profile] tracker7.livejournal.com
It didn't, but it wasn't especially to my liking. Just a matter of taste.

Re: Wow.

Date: 2008-05-23 11:33 pm (UTC)
From: [identity profile] he-who-hunts.livejournal.com
Funny how some of the first games I played were Vamp and Rifts. Never played them since! Haha!

I purchased the new WoD when I rediscovered RPG's, but just recently pitched them out (sold for a reasonable price). I liked the idea behind Mage, but the system just doesn't represent the concept very well, and is cumbersome instead of intuitive (where the system claims to be the latter).

Just goes to show how an RPG with reasonably solid core rules fractures when bulky rules additions are applied. I'm glad I have Unknown Armies...

Still, I'd give it a shot with competent GM. Over here in South Dakota, of the scant players we have, very few of them have the wherewithal to craft a campaign and run the thing with devotion (to both the setting and the game itself). A lot of people talk the talk though.

I mean business with my WFRP campaign, but d20 has broken people into the idea of a character's nigh-invincibility. Few casual gamers (read: working stiffs just looking for a night of fun) want to accept the possibility that their characters will bite it. I hope in Maine to find other obsessed, die-hard gamers like myself.

And yeah, people with any bodily odor, I don't care how nice they are. There's no pride in the stench. Get your ass in the shower. I cringe to think what grows in their dark crevices.

Also, rule-lawyers and system know-it-alls. I'm the GM. Let me handle it. You may like my ideas if you give them a whirl. I'm actually a do-it-by-the-book kind of player, but when it comes to character actions, I tend to let there be fuzzyness about what a skill does and what actions a character can take. Still, some people, I think, like quibbling over the rules more than actually playing.

Give me a cool description of your action, and I'll happily give your attack/skill roll some extra results, even if you don't meet the target number. You wanted to hamstring your target after a strike from the shadows, but you missed your attack? You catch his pants with your blade and he falls on his duff. No damage, but you have the advantage next round for putting the thought into your actions.

Hmm... sorry. I tangent quite a lot.

What player types do you prefer to avoid? I is curious.

Re: Wow.

Date: 2008-05-24 02:36 am (UTC)
From: [identity profile] tracker7.livejournal.com
I like the new World of Darkness stuff, especially the core "blue book" stuff. The most spectacular surprise has been Werewolf. I hated Apocalypse, but Forsaken has a lot of good stuff to like; Changeling likewise. The couple of Changeling books I've read have done a bang-up job of keeping the horror nice and personal.

South Dakota, you say? Does the phrase "Section O" mean anything to you?

To jump back for a moment, something I like about Spycraft is the potential for quick death - critical hits don't multiply damage; instead, the damage is applied directly to the character's Wound Point total, which is the fatal damage type. Wounds are based on the Constitution score, so when you've got handguns banging out 1d12 and assault rifles in the 4d4 and higher range, characters can buy the farm if the other guy's good and/or lucky.

I try to avoid anyone whose idea of fun in gaming is wrecking somebody else's fun. Pedantry gets my goat, too.

Profile

tracker7: (Default)
tracker7

January 2026

S M T W T F S
     123
456789 10
11121314151617
18192021222324
25262728293031

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags