I love you, Internet
May. 23rd, 2008 10:10 amShrine of the Mall Ninja
Found this linked from William Gibson's site. Swear to God.
The day after I get a new gun pamphlet for Spycraft.
Found this linked from William Gibson's site. Swear to God.
The day after I get a new gun pamphlet for Spycraft.
Wow.
Date: 2008-05-23 04:37 pm (UTC)I'm giving the shrine a read now.
Re: Wow.
Date: 2008-05-23 05:02 pm (UTC)I think it and True20/Mutants & Masterminds are the ultimate examples of the d20/OGL rules, taken in radically different directions.
Re: Wow.
Date: 2008-05-23 05:08 pm (UTC)I've heard the argument "but you can still use the books," but it's hard when many will be switching to 4th, and you want to find groups to play with.
Yeah. Beef there.
Anyways, Mall Ninja was HIGH-LARIOUS! And scary. So very scary.
Re: Wow.
Date: 2008-05-23 05:51 pm (UTC)I, for one, will shop more confidently, knowing that there are golf-cart-mounted hard men with stupidly-powerful firearms patrolling the grounds, waiting for someone to boost a packet of Gummi Bears from the candy store.
Re: Wow.
Date: 2008-05-23 05:52 pm (UTC)And yeah, I'm willing to play anything, I only ask players attempt to be of like mind.
Re: Wow.
Date: 2008-05-23 10:09 pm (UTC)Now, player types to avoid, that's a whole other thing.
Re: Wow.
Date: 2008-05-23 10:30 pm (UTC)Fangbangers
Date: 2008-05-23 10:46 pm (UTC)Re: Wow.
Date: 2008-05-23 11:33 pm (UTC)I purchased the new WoD when I rediscovered RPG's, but just recently pitched them out (sold for a reasonable price). I liked the idea behind Mage, but the system just doesn't represent the concept very well, and is cumbersome instead of intuitive (where the system claims to be the latter).
Just goes to show how an RPG with reasonably solid core rules fractures when bulky rules additions are applied. I'm glad I have Unknown Armies...
Still, I'd give it a shot with competent GM. Over here in South Dakota, of the scant players we have, very few of them have the wherewithal to craft a campaign and run the thing with devotion (to both the setting and the game itself). A lot of people talk the talk though.
I mean business with my WFRP campaign, but d20 has broken people into the idea of a character's nigh-invincibility. Few casual gamers (read: working stiffs just looking for a night of fun) want to accept the possibility that their characters will bite it. I hope in Maine to find other obsessed, die-hard gamers like myself.
And yeah, people with any bodily odor, I don't care how nice they are. There's no pride in the stench. Get your ass in the shower. I cringe to think what grows in their dark crevices.
Also, rule-lawyers and system know-it-alls. I'm the GM. Let me handle it. You may like my ideas if you give them a whirl. I'm actually a do-it-by-the-book kind of player, but when it comes to character actions, I tend to let there be fuzzyness about what a skill does and what actions a character can take. Still, some people, I think, like quibbling over the rules more than actually playing.
Give me a cool description of your action, and I'll happily give your attack/skill roll some extra results, even if you don't meet the target number. You wanted to hamstring your target after a strike from the shadows, but you missed your attack? You catch his pants with your blade and he falls on his duff. No damage, but you have the advantage next round for putting the thought into your actions.
Hmm... sorry. I tangent quite a lot.
What player types do you prefer to avoid? I is curious.
Re: Wow.
Date: 2008-05-24 02:36 am (UTC)South Dakota, you say? Does the phrase "Section O" mean anything to you?
To jump back for a moment, something I like about Spycraft is the potential for quick death - critical hits don't multiply damage; instead, the damage is applied directly to the character's Wound Point total, which is the fatal damage type. Wounds are based on the Constitution score, so when you've got handguns banging out 1d12 and assault rifles in the 4d4 and higher range, characters can buy the farm if the other guy's good and/or lucky.
I try to avoid anyone whose idea of fun in gaming is wrecking somebody else's fun. Pedantry gets my goat, too.
Re: Wow.
Date: 2008-05-23 07:32 pm (UTC)I may look at it again once SFA comes out once more.
Re: Wow.
Date: 2008-05-23 08:59 pm (UTC)Re: Wow.
Date: 2008-05-23 10:25 pm (UTC)Re: Wow.
Date: 2008-05-23 10:32 pm (UTC)Ethics
Date: 2008-05-23 10:49 pm (UTC)Re: Wow.
Date: 2008-05-23 10:15 pm (UTC)By the by, are you and the missus still coming to GenCon?
Re: Wow.
Date: 2008-05-23 10:23 pm (UTC)She flies home for what is looking more like the last time tomorrow evening, so I don't know when she'll be back over. But when she is, it'll be for good.
Re: Wow.
Date: 2008-05-23 10:40 pm (UTC)Good luck on getting everything worked out.
Re: Wow.
Date: 2008-05-24 12:25 am (UTC)Thanks for the luck, we'll take whatever we can get. But like I said, it *should* be smooth sailing from here on in. Just need to be patient.
(no subject)
Date: 2008-05-24 10:17 am (UTC)You know, something in me wants ridiculous stories like this to be true.
(no subject)
Date: 2008-05-24 11:15 am (UTC)(no subject)
Date: 2008-05-25 07:46 am (UTC)(no subject)
Date: 2008-05-25 12:08 pm (UTC)