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Charcon was hit and miss.  As [livejournal.com profile] tegyrius  posted, none of the games we actually signed up for went off.  The Flames of War game we stumbled into wasn't done especially well - entirely too many units on the field.  Really, there's no need to try and replicate the Battle of the Bulge on a table intended to teach new players.  The amount of management required is overwhelming.  I did see a lot of people having a good time, though, and I picked up a couple of books I'd been hungering for at 25% off.

Met up with Erin for lunch on Sunday.  Football and pizza, followed by some DVD watching.  Good times.

Picked up Mercenaries 2: World in Flames (PS2).  Great fun so far, and it's even more of a sandbox than its predecessor.  Thus far, I've only contacted the pirates; next up, I guess, will be the oil megacorporation.

Autumn's really settled in.  Down into the 30s tonight.

Funeral for the great-aunt I mentioned a while back is tomorrow. I think I'm on pallbearer duty, but that's not certain yet.

The World Series starts tomorrow.  Tampa Bay pulled out the ALCS win, and they're my team for the next 4-7 games.

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Date: 2008-10-21 04:13 pm (UTC)
From: [identity profile] bobmungovan.livejournal.com
We rented Mercenaries 2 a couple of weeks back and I really enjoyed it. I didn't get close to finishing it, but I made to at least one major boss fight.

Since we're not in the position to purchase it at this point, I went back to playing the first one, and I think it still holds up. They have different strengths to me. However, I played the hell out of the first one.

The biggest contrast to me is about access to resources. It seems a lot easier to get vehicles and air strikes in the first one, and money is hardly an issue at a certain point. (Seemingly once you get to the northern map.) The sequel's way of handling it seems to be a more realistic challenge, that is a cool mini-game.

(no subject)

Date: 2008-10-21 08:21 pm (UTC)
From: [identity profile] tracker7.livejournal.com
I think I've played through the first game at least three times as Chris, and mostly through as the other two characters. I still love it - it's easily the best entertainment impulse purchase I've ever made.

I do agree that the second one's more challenging. Good vehicles are few and far between (I think maybe because you're expected to stockpile them at the base?), and money looks to be tighter this time around.

I like the change from Deck of 52 to High-Value Target. Completing a contract to get information on a wanted figure was plenty fun, but with the list (and possible locations) available right from the beginning with Mercs 2, you can focus on nabbing those guys.

I really wanted to hold off until I got a PS3, what with the promise of downloadable content, but that particular expenditure is a ways off.

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