Oct. 24th, 2008

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The funeral was a simple affair.  It was good to see some long-vanished cousins.  And there were a few that were notable by their absence, but not especially missed.

Well, not by me, anyway.

Last night's Twilight: 2013 game hit one of the major story points of the game.  I'm still having much more fun with this game than I expected, and I'm particularly enjoying the character I'm playing.  I tend not to play the brute force of any particular group, but went against type for this game.  I'm playing a heavy weapons soldier, by every indication a straight-up thug.  He is smarter than he lets on, of course.

The game has suffered a bit from the loss of two players, and it means that potential absence by the remaining players can throw an entire session out the window.

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