Loose Change
Feb. 12th, 2014 10:21 pmThanks to the magic of Netflix, I'm rewatching Jericho. A few notes: 1) The first and (truncated) second seasons are almost two different programs, happening to share characters and a conceit. 2) Esai Morales is a really fine actor. 3) I really should have filed the serial numbers off of John Goetz/Ravenwood/Jennings & Rall for use as Spycraft opposition before now.
For a few years, I've had some back-of-the-envelope notes on a Spycraft campaign with a nuclear war between India and Pakistan occurring early in the game. Following the withdrawal of American personnel from Afghanistan and Pakistan, the Karzai government rapidly loses power, with tribal rule becoming the order of the day. Pakistan, already something of a multi-faction hot mess, suffers instability as the ISI decides to launch its own peacekeeping mission. Somewhere along the way, possibly due to player characters, some of Pakistan's nuclear arsenal gets loose - maybe used internally, maybe against a neighbor. However it goes down, the balloon goes up, and quickly, and America's "most important non-NATO ally" and the world's most-populous democracy are devastated. China's biggest rival is crippled. The world holds its breath for a few days. And the game progresses. Agents of every country and not a few NGOs have 1.5 million square miles of ground to cover and countless things to investigate and operations to run. And somewhere in all of this is the J&R equivalent, nicely-representing any number of real-world PMCs.
Not much time to do anything with this before the hoped-for move away from Lexington. It'll make for a good thought experiment for a while, though.
For a few years, I've had some back-of-the-envelope notes on a Spycraft campaign with a nuclear war between India and Pakistan occurring early in the game. Following the withdrawal of American personnel from Afghanistan and Pakistan, the Karzai government rapidly loses power, with tribal rule becoming the order of the day. Pakistan, already something of a multi-faction hot mess, suffers instability as the ISI decides to launch its own peacekeeping mission. Somewhere along the way, possibly due to player characters, some of Pakistan's nuclear arsenal gets loose - maybe used internally, maybe against a neighbor. However it goes down, the balloon goes up, and quickly, and America's "most important non-NATO ally" and the world's most-populous democracy are devastated. China's biggest rival is crippled. The world holds its breath for a few days. And the game progresses. Agents of every country and not a few NGOs have 1.5 million square miles of ground to cover and countless things to investigate and operations to run. And somewhere in all of this is the J&R equivalent, nicely-representing any number of real-world PMCs.
Not much time to do anything with this before the hoped-for move away from Lexington. It'll make for a good thought experiment for a while, though.