Pale Rider
Nov. 1st, 2020 09:50 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
We got in an Armada tournament yesterday, a quick two-rounder with four players. Two each Imperial and Rebel, very different fleets. I went with a trio of Victory Star Destroyers, and was pretty terrible in my first match. I literally couldn't get out of my own way, and half-destroyed one of my own ships by flying through asteroids and debris. My opponent's Rebel fleet was fast enough that I had real problems getting into good firing positions, too. I didn't get wiped from the table, but it was an ugly loss. I drew against the other Imperial player in the second round, and having been clobbered by this fleet last week, I had some idea of how to fight it.
The Victory is the worst of the game's five Star Destroyers. It's slow and clumsy, and compared especially to an Imperial, maybe undergunned for the point cost. A recent expansion gave the VSD a title that, combined with some technicians, made it a little faster and a lot more maneuverable. I wasn't sure how it was going to work in play, but what the heck, it's just a game, right? Well, it worked. Rather well. I used the Harrow's improved speed and agility to get double-arc shots on my opponent's Imperial in two consecutive rounds, helped by another VSD that kept the bigger Star Destroyer from using its superior speed. I lost the other VSD, but Harrow did some work, and after an utter bloodbath of a match, eked out an 8-point win.
Good enough for third place, and our long-time TO was back for this one, so everyone went home with plenty of loot. The fleet was a heck of a lot of fun to play, and I'm going to keep it as the backbone of competitive play for a while.
The Victory is the worst of the game's five Star Destroyers. It's slow and clumsy, and compared especially to an Imperial, maybe undergunned for the point cost. A recent expansion gave the VSD a title that, combined with some technicians, made it a little faster and a lot more maneuverable. I wasn't sure how it was going to work in play, but what the heck, it's just a game, right? Well, it worked. Rather well. I used the Harrow's improved speed and agility to get double-arc shots on my opponent's Imperial in two consecutive rounds, helped by another VSD that kept the bigger Star Destroyer from using its superior speed. I lost the other VSD, but Harrow did some work, and after an utter bloodbath of a match, eked out an 8-point win.
Good enough for third place, and our long-time TO was back for this one, so everyone went home with plenty of loot. The fleet was a heck of a lot of fun to play, and I'm going to keep it as the backbone of competitive play for a while.
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Date: 2020-11-02 12:28 pm (UTC)(no subject)
Date: 2020-11-03 12:27 am (UTC)The second match, I went in with the mindset of "Okay, they're 'only' Victories, but they're still STAR DESTROYERS. Fly 'em like they are." Choosing violence worked.