Wild Card Night
Oct. 6th, 2021 07:55 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Last couple of days at the McJob were pretty dull. Two-person post, and a third person just means that we’re tripping over each other. So, it’s done.
The Cyberpunk Red one-shot is leading into a campaign, and I shouldn’t be surprised by this by now. I had a heck of a time GMing and, lord, it was good to be back in Night City again. One of my players was a complete newbie to tabletop RPGs, and there is just something fantastic about a brand new player - they don’t know what they can’t do! It’s terrific! We had a good after-session chat, told everyone about Streets of Fire, started throwing around ideas for the ongoing game. I’m thrilled!
I have spent a lot of time on the road. Came to Liberty early Monday morning. Dad and I took off for Franklin, Kentucky, around noon. Running errands before meeting the attorney on Tuesday. Drove Dad to the Lexington VA for his eye exam this afternoon. Tiring, but a good time.
Cardinals and their devil-magic at Dodger Stadium for the NL Wild Card game tonight. LA’s favored, but you cannot sleep on STL.
The Cyberpunk Red one-shot is leading into a campaign, and I shouldn’t be surprised by this by now. I had a heck of a time GMing and, lord, it was good to be back in Night City again. One of my players was a complete newbie to tabletop RPGs, and there is just something fantastic about a brand new player - they don’t know what they can’t do! It’s terrific! We had a good after-session chat, told everyone about Streets of Fire, started throwing around ideas for the ongoing game. I’m thrilled!
I have spent a lot of time on the road. Came to Liberty early Monday morning. Dad and I took off for Franklin, Kentucky, around noon. Running errands before meeting the attorney on Tuesday. Drove Dad to the Lexington VA for his eye exam this afternoon. Tiring, but a good time.
Cardinals and their devil-magic at Dodger Stadium for the NL Wild Card game tonight. LA’s favored, but you cannot sleep on STL.