May. 28th, 2008

tracker7: (Gaming)
Since, from time to time, I don't have a lick of damned sense, I started tearing apart and rewriting the missions for Diecon.  They have become more complex, and that's not necessarily a negative - after the convention, I'll have a better foundation for a fairly massive rewrite and expansion into full-sized publishable missions.

Had a good lengthy chat with [profile] cc_wolff last night.  Too rare a pleasure.

Back to work.

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